10 players in field, you can rotate anyway you need
Everyone on team kicks at plate. When replacing a runner (due to injury) the runner must kick and make it to first. The replacement runner must be the last kicker that made the last out. If someone doesnβt kick the team will receive an out
3 outs-6 innings or 1 hour game (whatever comes first)
All calls from umpire are final. There is absolutely NO arguing or yelling at the umpire or any other member if the league. If you do not understand a call you may discuss it with the umpire after the inning ends, but this will not change the decision
If at any point you do not understand something, please call time out to ask. You may not call time out once the pitch is thrown
Player Eligibility
Only people from team are allowed to coach (bases included) children/spouses are not allowed in the dugout or within the field
All players must be over 21 and registered. You cannot bring anyone from outside the league to fill in for your team. You may use any player from the league. You can always recruit at field or throw it on the Facebook page
Kicking
No Bunting. All kicks must pass the pitcher. UMPIRE DISCRETION
Kickers must kick within the kicking box. He/she must have at least a portion of the plant foot within the kicking box during the kick. If no kicking box is identified- players cannot kick past home plate. The kicker may line up outside of the kicking box.
Any ball kicked outside of the first base or third base baselines will be considered foul
Pitching
No strikes or balls but 3 fouls and you are out
Pitches cannot be bouncy UMP DISCRETION
Fielding
No pegging ball at players. You may tag them with ball or step on base, depending on the play
You are allowed to kick a ball in to your teammate if it is too far to throw
If you try to catch a ball in foul territory and succeed it will count as an out if you miss it is dead ball
Fielders must stay out of the baseline.
Fielders trying to make an out on base may have their foot on base, but must lean out of the baseline.
Runners hindered by any fielder within the baseline, not making an active play for the ball, shall be safe at the base to which they were running.
Base Running
There is no stealing bases & There in no leading off the bag. Both will result in an out.
You may leave the bag once the player has kicked the ball.
You may tag up during a fly ball but you may only leave the bag once the ball has been caught
The ball is in play until the pitcher has control of the ball and is within the pitcher mound. The runner has to have run at least half way when the pitcher has control at team mound, in order to continue. If they are not they will be sent back to previous base. UMP DISCRETION
If a runner gets hit by a kicked ball the runner will be declared out.
If a player intentionally interferes with a play, it will be an automatic out. Intentional interference is decided at the umpire's discretion.
Runners are allowed to take one additional base on an over-throw (this is a restriction on the runner, not an automatic right for the runner to advance). An overthrow is a ball thrown, kicked, or deflected into foul territory while making a defensive play towards a player or base. If any fielder attempts to make an out prior to returning the ball to the pitcher, runners may commence base running.
Runners must stay within the baseline. Any runner outside the baseline is out.
Runners may choose their path from one base to the next, and may follow a natural running arc. Players "running through" first base must come back to touch the base if they would like to continue to second base.
If a player does not come back to touch first base before running to second, the player will be required to return to first base once the play is over.
If an out is made on that player while attempting to take another base, the player is still out, even if he did not come back to touch first base.
There are 2 bases on first. The red is the runners base. You can over-run 1st base only, make sure not to round base or you can get tagged out
Making a force out by tagging the base before the runner gets there. A force out can only occur if the runner MUST run (i.e. all of the bases behind the runner are occupied).Tagging a player that is not on a base. Tagging includes touching a person with the ball while you hold it, A tag-up is a requirement to retouch or stay on the originating base until the ball is first touched, if a kicked ball is caught. After a tag-up, a runner may advance. A runner failing to tag-up as required allows that player to be made out by tagging the player or the originating base.